20 October 2014 Turnover for the first half of 2014/2015 €73.1 m, +7.2% ; Sustained growth in core business activities: + 9.5%
20 January 2014 Turnover for the 3rd quarter of 2013/2014 A 19.5% increase in sales for the 3rd quarter 2013/2014 : Excellent end-of-year sales dynamic ; Cumulative sales for 9 months at €139.9M, an +11.0% increase over n-1
18 November 2013 2013/2014 Interim profit of 1.8 €m impacted by a strong seasonality Annual targets maintained ; First half sales growing by 3.2 %
21 October 2013 2013/2014 First Half sales of 68.2 €m Up by 3.2 % year on year ; Preparation of a range of strategic products for the year-end sales
29 September 2013 2013/2014 First quarter sales of 32.0 €m Up by 1.5 % year on year ; 7.7 % sales growth in strategic business segments ; growing contribution of gaming convergence accessories
27 May 2013 2012/2013 Annual results Targets achieved – Sales: 163.6 €m + 7.9 % like for like – Current operating margin: 7.0 % – Net profit: 14.2 €m (0.88 € per share)
22 April 2013 Annual sales 2012/2013 Consolidated sales for the full FY 2012/13 closing on 31 March 2013 reached € 163.6 million, a like for like increase of 7.9 % when compared to the same period of the previous financial year 2011/12
23 January 2013 Sales of 126.1 €m over a 2012/13 nine month period: 7.6% growth like for like Further growth of mobile phone accessories and audio products ; Contrasted evolution of sales in the video game segment ; Confirmation of annual targets
29 October 2012 Deconsolidation of Mobile phone distribution The Bigben Interactive announces the removal of Mobile phone distribution from the scope of continued operations retroactive as of 01 October 2012 through a spin-off transaction. With this transaction the Group aims at focussing on its high-value key businesses i.e. Design & Publishing of multimedia accessories (gaming, audio, telecoms) and the distribution of video games
26 July 2012 First quarter 2012/2013 sales 205.7 €m – +191.5 % like for like growth ; Very strong contribution of special offers in smartphone distribution ; Growth is back for video gaming businesses